When will I learn? I've have been burned by issues from the main Secret Society of Super-Villains series, so why did I think this would be any different? This stuff should be right up my ally. A handful of my favourite heroes going up against some of my favourite villains (sorry, Angle Man). Perhaps it's a matter of too many cooks spoiling the broth. This issue is an absolute mess, with a very convoluted plot involving far too many moving parts. Gerry Conway's script feels like something salvage from Roy Thomas' wastepaper basket. The villains take the heroes down one by one, but rather than through brute force or intelligence, it is done using some sort of inter-dimensional mind control or something along those lines (honestly, I wasn't following). I am not generally a fan of Arvell Jones' artwork as I find his storytelling lacks fluidity and this is compounded by 8 or 9 splash pages throughout. I know that people love big splashes, but I find that they can kill momentum. As it comes from 1977, there are some cool ads but that's about it has going for it. Avoid.
Making a Splash: Ghost Rider--the First 13
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